ManiVault 1.0.0
A Flexible and Extensible Visual Analytics Framework for High-Dimensional Data
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hdps::ShaderProgram Member List

This is the complete list of members for hdps::ShaderProgram, including all inherited members.

bind()hdps::ShaderProgram
destroy()hdps::ShaderProgram
loadShaderFromFile(QString vertPath, QString fragPath)hdps::ShaderProgram
release()hdps::ShaderProgram
ShaderProgram()hdps::ShaderProgram
uniform1f(const char *name, float value)hdps::ShaderProgram
uniform1i(const char *name, int value)hdps::ShaderProgram
uniform1iv(const char *name, int count, int *values)hdps::ShaderProgram
uniform2f(const char *name, float v0, float v1)hdps::ShaderProgram
uniform2i(const char *name, int v0, int v1)hdps::ShaderProgram
uniform3f(const char *name, float v0, float v1, float v2)hdps::ShaderProgram
uniform3f(const char *name, Vector3f v)hdps::ShaderProgram
uniform3fv(const char *name, int count, Vector3f *v)hdps::ShaderProgram
uniform4f(const char *name, float v0, float v1, float v2, float v3)hdps::ShaderProgram
uniformMatrix3f(const char *name, Matrix3f &m)hdps::ShaderProgram
uniformMatrix4f(const char *name, Matrix4f &m)hdps::ShaderProgram
uniformMatrix4f(const char *name, const float *const m)hdps::ShaderProgram
~ShaderProgram() overridehdps::ShaderProgram