ManiVault 1.0.0
A Flexible and Extensible Visual Analytics Framework for High-Dimensional Data
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hdps::Texture1D Class Reference

#include <Texture.h>

Inheritance diagram for hdps::Texture1D:
hdps::Texture

Public Member Functions

 Texture1D ()
 
void loadFromFile (QString path)
 
- Public Member Functions inherited from hdps::Texture
 Texture (GLenum target)
 
void create ()
 
void destroy ()
 
void bind (unsigned int textureUnit)
 
void bind ()
 
void release ()
 
bool isCreated ()
 
GLuint getHandle ()
 

Additional Inherited Members

- Protected Attributes inherited from hdps::Texture
const unsigned int MAX_TEXTURE_UNITS = 16
 
bool _created
 
GLuint _handle
 
GLenum _target
 

Constructor & Destructor Documentation

◆ Texture1D()

hdps::Texture1D::Texture1D ( )
inline

Member Function Documentation

◆ loadFromFile()

void hdps::Texture1D::loadFromFile ( QString  path)
inline

The documentation for this class was generated from the following file: